Work — 3 case studies
Three ways I work.
Selected case studies in design systems, product design, and prototyping — craft at every level of fidelity.
01
Design Systems
Design Systems
I architect token systems, component libraries, and governance processes that let teams move faster without breaking consistency. The work is as much organizational design as it is visual craft.
02
Design Process
Design Process
End-to-end product design — from ambiguous brief through research, ideation, and iteration to a shipped experience. I stay close to the problem and the people who have it.
03
Prototyping
Prototyping
High-fidelity prototypes in Framer, Origami, code, or AI-assisted tooling. I build to think, build to test, and build to hand off with zero ambiguity.
Prototyping
More work in this area is on the way.