Work — 3 case studies

Three ways I work.

Selected case studies in design systems, product design, and prototyping — craft at every level of fidelity.

01

Design Systems

Design Systems

I architect token systems, component libraries, and governance processes that let teams move faster without breaking consistency. The work is as much organizational design as it is visual craft.

03

Prototyping

Prototyping

High-fidelity prototypes in Framer, Origami, code, or AI-assisted tooling. I build to think, build to test, and build to hand off with zero ambiguity.

Prototyping

More work in this area is on the way.